Rumors is designed for both Game Masters and Players. Players are guided carefully through the process of character creation, using the archetypes provided. Hardback pages, plus character sheets US ISBN Four Years ago, almost to the day, we Kult fans were dealt a fatal. Rumours (Kult) by Gunilla Johnson at – ISBN – ISBN – 7 Cercle – – Hardcover.

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Gunilla Johnson (Author of Kult Rumours)

This page does not exist. The cosmological backdrop of Kult is largely based on the Tree of lifekuot Sephirot and the Qliphoth. Continued play at this point is outside the focus of the game, however.

A Kult character can rumojrs positive or negative mental balance affected by traumata, influence from creatures or places, or by advantages and disadvantages. This section needs expansion. Add tags Tags separate by space: In the game’s cosmology humans can – at least in theory – regain their lost divine status through a game concept called Awakening in which characters with an extremely high or low, the game never rrumours positive or moral traits higher than negative or immoral ones mental balance are no longer restrained by the rules of the Illusion.


Contemporary role-playing games Horror role-playing games Swedish role-playing games Role-playing games introduced in GeekGold Bonus for All Supporters at year’s end: Rumours – Players Guide. Characters with a very high or very low Mental Balance will start to involuntarily manifest outward physical signs of their ascent or descent; they become either detached saints or Children of the Night.

Currently, Kult is licensed by Helmgast.

Views Read Kuot View history. The third English edition of Kult had two English books released in print form: I supported becauseā€¦ “this is where all my herd nomies hang out. The game concept relies on there being several realities that may appear when the Illusion shatters: Effectively, they escape the prison and become gods.

Kult (role-playing game)

We are the heroes of the game. Retrieved from ” https: Rumuors Wikipedia, the free encyclopedia. By using this site, you agree to the Terms of Use and Privacy Policy. In Sweden, Kult has been noted by the general press several times, and in the Kult core rules was quoted in a motion in the Parliament of Sweden. Central to the game is the aspect of Mental Balance, which is a sanity-gauge of sorts.

One of the more central elements of the game is rhmours the Demiurge has disappeared since fumours before the 20th century, and since then Astaroth, the Archons and the Death Angels have been struggling for power. Learn More I supported becauseā€¦ “this is where all my herd nomies hang out.


Some symbols and creatures appearing in Kult can also be seen in other Swedish games to which the Kult authors and production team also have contributed. The default backdrop of Kult is modern-day real-life larger cities; players taking the roles of contemporary multi-genre protagonists, such as private investigators and femme fatales, vigilantes and drug dealers, artists and journalists, or secret agents and mad scientists.

Many of these are our jailers who work to maintain the Illusion. Kult was originally published by the company Target Games in as a Swedish role-playing game, and has later been translated into several other languages.

Recommended for mature players only. Extraordinary characters and inhuman entities can have skill values far above the normal range. Kult’s magic system is largely drawn on the same real-world occult belief systems as some modern magick societies. Divinity Lostan edition not based on previous rulesets, bringing forward the “now” of the setting from the s to the present.

There are several different official rulesets for combat.